Alien bomber 2005 v1.0

Version history

  • v1.0 - First official version for Microsoft .NET platform.

    About the game

    This game is a new version of our classic DOS-game Aliens. Aliens was originally written in year 1996 without any greater purpose or meaning. The game was never really popular and was totally forgotten until these days. However the game was fun and addictive to play. And these were the main reasons for making this new version!

    This new game is purely .NET-program and its code is rewritten from Pascal to C#. Game's graphics and gameplay are basicly untouched but some improvements were done 'under the hood'. These new improvements include timer controlled game loop, event based key handling and some bug fixes.

    Actual new features include window-based graphics, sounds, briefing screen and menubar with its options.

    System requirements

    This version of the game works only on Microsoft .NET framework runtime environment. Sadly the sound system interface is written in managed/unmanaged C++ and therefore it cannot be run on Mono runtime environment. You will also need sound card if you want to hear some sound effects. And believe it or not, this game can make your multihypersupergigahertzprocessor really busy -> More power, less frame skipping.

    Installation

    Just uncompress the package to desired folder and run Aliens2005.exe. You must also have .NET-framework installed and it can be loaded without charge from Microsoft's site.
    Note: In some systems you may also need to install OpenAL to get sounds working. Open AL installer can be found from here.

    Goal

    Destroy all the human defensive turrets in each level by dropping bombs. Collect goodies that are dropped from orbit. There are three different types of goodies: extra life, shield and rapid fire. Try not to die!

    Keys

  • Arrow keys - move ship
  • Space - drop bombs
  • Esc - exit

    Menus

  • ScreenSize - Size of the game window
  • InterpolationMode - Determines the drawing mode. Bicubic is the slowest and NearestNeighbour the fastest.
  • Sounds - Sounds on/off
  • About - About the game and credits

    Credits

    Staff:

  • Main coding - Allu
  • Sound system - Veltto & Allu
  • Graphics - Allu
  • Sounds - Xero TR-MMXZ & Allu
  • Testing - Unski & Veltto

    Technical:

  • GUI - Windows.Forms
  • Drawing - GDI+
  • Sound library - OpenAL

    License

    This product is published as freeware and it may be copied for personal use without any restrictions. Selling, renting or licensing this product to third party is forbidden wihtout author's permission. Distribution of modified version of this product is also forbidden without permission from author.

    Copyright © 2005 Errorfree - www.errorfree.eu.org